![]() One of your later patients, Max, is an ex-convict who resents his therapy sessions and his spirit manifests itself as a raging bull of anger, which you need to avoid as you explore the railroad area where he used to work. ![]() This level is also where you’ll find your first major item: a shard of glass that allows you to see things that normally are unable to be seen, as well as repel the self-loathing ghost of your former patient.Įvery patient is distinct though, and sees you in a vastly different situation. It’s a really effective first stage, as the game guides you through each small section in a piecemeal fashion and eventually gives you access to an expansive area that is pretty straightforward to navigate. Virginia also had an obsession with the shutdown of the local supermarket, so this first level has you exploring an abandoned store whilst avoiding her tormented spirit. Using these in your office will open up a doorway to an alternative dimension which serves as one of the main levels, and the theming of it will reflect the issues that they faced.Ī good example of this is with your first patient: Virginia is traumatised about her appearance, and this manifest itself by transforming her into The Watcher – a wandering mask-wearing spirit that shatters any mirror it sees. Within each apartment, you’ll find some information about the client and, more importantly, a cassette tape containing the recording of your therapy sessions. Bypassing these requires items that you’ll either obtain in the apartment building or in the main levels themselves, but will generally lead you to collectibles or one of your patient’s apartment. The strange building he finds himself in functions as a hub world after the opening section of the game, with each of the four floors merely containing an assortment of roadblocks you need to bypass in order to reach the next area. The payoff may end up being a tad underwhelming, but each case is interesting enough to make you want to see things through. Each patient’s story is compelling, and you’ll find them all endearing as you find out more and more about their lives. Is he having a breakdown? Who is the mysterious tall man stalking him? Why is his cat making conversation with him?ĭesmond’s confusion along with the overall mystery of this bizarre world underpins the game and keeps things moving forward as he learns more about his clients and the connection between them. Waking up in a strange building that vaguely resembles his apartment block, Desmond Wales finds himself trapped in a nightmare as water floods the city outside, trapping him inside with some strange creatures, psychedelic gas, and an environment that seems to shift around him.Īfter a little investigative work, Desmond soon realises that learning about his patients will help unravel the mystery of what the hell is going on.
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